New release: Witchcraft!

Nuevo lanzamiento: ¡Brujería!
A bell tolls at midnight in the streets of Wildegrens as the villagers close their windows to escape the darkness. Something stirs in the night, in the woods, across the fields, through the ancient battlefields. The isolated village is in danger. Crops are failing, animals are dying, and villagers are disappearing without a trace. The people are terrified. Some women try to defend themselves, but the villagers suspect these women may be dealing with the devil himself. Behind the old schoolhouse, a shadow crosses toward the village well. A dim light reveals two witches who nod to each other, extinguish the torch, and head into the dark forest. Witchcraft! is a solo card game where you lead a group of witches in a fantasy world where magic is real, as are the monsters that inhabit it. Based on the hide-and-seek mechanics of Resist!, in Witchcraft! you must decide when to use magic to overcome the challenges you face and when to reveal yourself to the rest of the village and be imprisoned for witchcraft. As you complete quests and defeat enemies, you can prove to the villagers that magic is not evil, and you must convince the jury that you are protecting the village. Three judges will decide your fate. Can you persuade them? Or will evil prevail over you and the village? At the start of the game, you assemble a group of witches from different families, represented by a deck of cards. Selecting multiple witches from the same family makes that family more powerful. Each family focuses on different tasks in the game: revealing challenges, increasing attack power, discovering the jury's verdict, or capturing familiars to aid you. The fight is real, and each of the eight jurors faces a different villain. Will it be the Headless Horseman, Baba Yaga, the Scarecrow, or some other demon? During game setup, you choose three jurors, their missions, and their unique challenges. In total, you'll have 56 unique combinations, providing a wide variety of challenges and monsters to face. If you fail two missions or two villagers die, you lose the game. Even if you complete the missions, you'll still have to face the trial, and your fate will only be certain once you reveal the jury's verdict and prove you've done enough to persuade them. Designers : David Thompson, Trevor Benjamin and Roger Tankersley. Artists : Albert Monteys. Graphic design : Meeple Foundry Number of players : 1 Duration : 30 min